Planning4 min read

How many product images a launch actually needs.

Almost every brief starts with "we need a few product images". It ends at thirty. Here is how that number adds up, and why it can be estimated well in advance.

Why the first estimate is almost always low

The reason is rarely poor planning. At briefing stage people think about the hero image, not about the channels. The hero image is one picture. The channels are a dozen.

And because the extra formats only surface when someone asks for them, they get produced one at a time, in a hurry, and usually at a higher cost than planned.

The calculation, step by step

1. Products and variants

Do not count products, count visibly different variants. Three scents with different labels are three variants. Two sizes of the same bottle are usually one, if the size difference does not read in the image.

2. Shot types per variant

Four are typical: the packshot cut out for shop and retail, a hero shot with staging, a detail for material and finish, and a contextual image in an environment.

3. Formats per shot

For the shop, 1:1 usually does it. As soon as social and the website are involved, it becomes 1:1, 4:5, 9:16 and 16:9. That is four outputs of the same shot.

4. The extra cases

Retail partners with their own image specifications, press in print resolution, marketplaces with fixed rules on cut-out and margin, plus additions for promotions.

A realistic example

StepAssumptionResult
Variants3 scents3
Shot typesPackshot, hero, detail, context12 shots
Formats1:1 and 4:5 for all, 9:16 for hero only27 outputs
Press and retailone packshot per variant in print resolution30

"A few product images" has become thirty, without anything being exaggerated.

Why this number decides the production method

In a photo shoot every additional shot costs a setup, every variant costs a sample, and every format costs either a crop or a new exposure. Cost grows roughly in line with the count.

In CGI the effort sits in the model and the lookdev. Once those are built, the second variant costs a fraction and an additional aspect ratio costs almost nothing. That is why the comparison tips on quantity rather than on unit price. The full comparison of both routes works through it.

What to settle before the brief

The fourth question is the important one. If motion is considered from the start, it comes out of the same scene. If it arrives afterwards, production often starts again.

Frequently asked questions

How many product images does an average launch need?

For a product with three visible variants and the usual channels, thirty outputs sits in the normal range. The number comes from variants times shot types times formats, not from the number of products.

At how many images does CGI beat a photo shoot?

As a rule of thumb, from around three to five visibly different variants. Beyond that, the 3D setup built once carries the additional shots and formats far more cheaply than further studio setups.

Can additional formats be added later?

With CGI yes, because the scene remains and is re-rendered with a new camera. With photography a new aspect ratio means either a crop that costs composition or another shoot.

Planning a launch and wondering what it takes?

Describe the product, the scope and the deadline. It usually takes a few sentences to say what is needed and which route makes most sense.

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