Product CGI for brands and agencies

I create high-end product visualization, CGI rendering and motion design for product launches, campaigns, e-commerce and paid media. Clear, controlled and built for commercial use.

External CGI support for brand, packaging and product teams, from packshots and campaign stills to short motion assets for launches, brandbooks and variant systems.

Showreel · 18 secSelected work below

Selected work

Two commissioned product films for New Things Lab, and concept pieces that show range without using client material.

Zone

New Things Lab · Commissioned · 2025 · 25 sec, 9:16

A product animation for a minimalist timer, developed for social-first brand communication. Controlled motion, precise lighting and a clear focus on the object. The ZONE product received the iF Design Award 2025.

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MEMO with cards, pen and an open writing area

Memo

New Things Lab · Commissioned · 37 sec, 9:16

A product film built from CAD data, with detailed views and an animated writing sequence. CAD preparation, look development, lighting and animation by one artist.

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NOCTRA diffuser visualization

Noctra

Fragrance diffuser · Concept · 2025

A cinematic product visualization for a fragrance diffuser, where light, glass, vapor and material detail create a calm, premium brand atmosphere.

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Three FALZ cartons from above on fabric, light stripes across the colour bands

Falz

Personal study · 2026 · 17.5 sec, 9:16

A chocolate folding carton that folds itself, frame by frame, from the flat blank to the closed box. Stop-motion film, social cut and a range of three flavours, with embossing and fibre edges built in 3D.

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A wine glass seen from above, its shadow and caustics in a pool of light on wood

Refraction

Personal study · 2026 · 26 sec, 1:1

A study in light and glass. Refraction and caustics carry a short film across several shots, from the grain of the table to the glass in a single pool of light.

From CAD to the final film: how ZONE was built

  1. CADSupplied CAD data, prepared for rendering.
  2. ClaySequence and movement reviewed on simplified white surfaces.
  3. LookdevHousing, dark display surface, animated light dots.
  4. FinalA 25-second portrait film for New Things Lab.

Same model, in real time

A CGI asset does not have to end in a render. The ZONE model from the product film also runs directly in the browser. Grab it and turn it.

In my work as a frontend developer I have already built several product configurators. For brands, that means one asset for stills, film and an interactive view on their own website.

Try every colour in the configurator

Drag to turn the model.

Six steps from briefing to final delivery

  1. Briefing

    We define goals, use cases, audience and visual direction. References, data and brand guides become a clear working scope.

  2. 3D modeling

    I build or prepare your product with the right level of detail, tailored to hero shots, close-ups and potential variants.

  3. Materials & light

    Shaders, reflections, transparency and lighting are tuned until the product feels believable, premium and aligned with the brand.

  4. Camera & animation

    Composition, camera work and timing are developed around the product and its intended use, for stills, motion or both.

  5. Preview & feedback

    You receive previews for review. What a CGI project needs from you is covered in the journal. Two iteration rounds are included.

  6. Final files

    High-resolution renders, motion assets and final visuals delivered for web, print, social and other agreed outputs.

Niklas Schoberth, 3D designer

Niklas Schoberth. Direct in communication, precise in execution.

I work from Bavaria with brands and agencies on photoreal product visualization, CGI rendering and motion design. No extra layers, no unnecessary overhead, just a clear focus on image quality, speed and commercial usability.

Tools: Blender, Cycles, After Effects, Photoshop. Remote-first, and able to work closely within agency or launch workflows when needed.

5+Years freelance
20+Brands & agencies
Top graduateMedia designer, Bavaria
More about me

Typical project sizes

Tier 01 · Hero asset

Packshot / hero render

A single photoreal product image for e-commerce, press or ad creatives, built with precise lighting, solid lookdev and delivery in high resolution.

  • 1 photoreal render, up to 4K
  • Up to 2 color variants
  • White or transparent background
  • Two coordinated revision rounds
Tier 03 · Motion / launch film

CGI motion project

Product animation for social, website hero sections, paid media or launch communication, built around a clear camera idea, timing and brand-appropriate lighting.

  • 15 to 30 sec, up to 4K
  • Concept & storyboard
  • 9:16 / 1:1 / 16:9 possible
  • Sound on request

All three scopes are quoted individually, based on scope, complexity, usage rights and the number of final assets. Larger launch packages, product families and agency production support as well. Smaller scopes are possible when they build on an existing CGI setup.

What clients say about the collaboration

“Niklas created excellent renders for our company. Communication was perfect and the result matched exactly what I had in mind. He genuinely cares about quality. Highly recommended.”

Nyckle, New Things Lab

“I was extremely happy with my working experience with Niklas. He created animations for me. Even when requirements changed, he stayed professional, patient and fast. I would be thrilled to work with him again.”

Isaac, Wordjack Media Ltd

“Niklas was by far the best freelancer I have worked with. His eye for detail and commitment were outstanding. He delivered exactly what I wanted and more.”

Tommy, 3D rendering client

Questions

3D product visualization is the creation of photoreal renders and animations that show a product with controlled lighting, accurate materials and flexible perspectives. It allows high-end product imagery to be developed even when a physical shoot is not yet possible.

Many projects fall within 7 to 14 working days. Larger campaigns or motion projects take more time depending on the number of assets, product complexity and feedback rounds.

3D rendering focuses on still imagery with controlled light and realistic material behavior. Motion design adds animation, camera movement and timing for social, launches and campaign films.

Yes. I work remotely with agencies, brands and startups across different markets, either directly or as a specialized 3D partner within larger productions.

I use Blender for modeling, scene setup and animation, Cycles for photoreal rendering, and After Effects plus Photoshop for post-production and output preparation.

Every project is quoted individually, based on scope, complexity, usage rights and the number of final assets. A single hero rendering sits well below a campaign system with multiple stills and formats, a motion project above it. For a firm quote I need the product, the intended use and your timeline. See project sizes.

Both. I work with CAD files such as STEP, OBJ, FBX or IGES, but I can also reconstruct products cleanly from product photos, technical drawings or visual references.

Yes. I support product launches, campaign CGI, product families, animation and agency production when assets need to stay consistent across multiple formats.

Let’s set the project up properly

Being brought in early usually pays off. Whether you need product visualization, CGI animation or campaign-ready still sets, I help turn products into visuals that feel clear, premium and aligned with the brand. The best projects usually start with a defined launch, campaign, product family or paid-media use case.

Email
niklas@schoberth.studio
Studio
Kronach, Bavaria, DE
Hours
Mon–Fri, 09:00–18:00 CET
Response
Usually within 24h
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